You’re not going to be seeing any weapons that you haven’t seen in other games, but that doesn’t mean that they don’t work the way they should. When you have a game that’s primarily focused on the action and is known for that priority, it shouldn’t surprise anyone that the gunplay here is pretty straightforward in execution. ![]() The dearth of overacting in cutscenes while also throwing self-deprecation in the mix may not totally absolve it from trying harder, but saying “screw it” and just leaning in on the manliest charcuterie board they’ve set for themselves isn’t a bad option either. Croteam knew what they were going for with it and just went ahead and ran with how silly things are while also cracking jokes at their own expense. In a way, I’m alright with the paper-thin plot. Oftentimes it feels like everyone is in on the joke, but also going through the plot motions. Numerous action-packed cutscenes have him portrayed in classic action movie ridiculousness with a large serving of ham and cheese, but with a bit of a self-aware twinge. While they are in the midst of an invasion, that doesn’t stop Sam from being the action hero badass that fans expect him to be either. It likes to make fun of itself, but that isn’t to say that they aren’t leaning into Sam’s uber-macho personality either. Sometimes you’ll get banter with the crew trading barbs about how to properly execute the best one-liner after reducing an alien to a red mist. One thing that Serious Sam 4 likes to do is lean in heavily on meta references and goofy one-liners. It’s not anything super complex, but sometimes people just want to turn their brain off to be entertained. But when it comes to a series known more for mowing down waves and waves of aliens, the fact that it’s here at all in any capacity is appreciated. ![]() It’s clear that the plot wasn’t entirely the focus here. Hell, it feels like it embraces it tightly from time to time. In between gargantuan set pieces and hunting for McGuffins to advance said plot, this game doesn’t shy away from the fact that it has a bit of a B movie feel. ![]() That’s not necessarily a bad thing, thankfully. Serious Sam 4 absolutely falls under the latter description. While there are some that are able to pull off a complex plot that has some genuinely shocking moments that advance the story in a dynamic way, others are way more straightforward and use the plot as a way to get right to the ass kicking. Generally, I try to temper my expectations when it comes to a story in a modern FPS. In order to do so, you’re tasked with obtaining the Ark of the Covenant in Rome to subvert the invasion. While this seemingly bottomless army is led by a guy named Mental, you and your resistance force are relentlessly fighting to kick their asses and squash their goals of world domination. Earth is under massive alien attack and on the verge of succumbing to the forces at hand. The PC version was played for this review. But our shades-wearing, one-liner spewing meathead has finally made his way back, ready to mow down countless hordes of alien scum.ĭeveloped by Croteam and published by Devolver Digital, Serious Sam 4 was released on PC (Steam) and Google Stadia on Septemwith PS4/Xbox One ports coming in 2021. It’s been a good long while since our last encounter with Sam Stone, nearly nine years in fact. Doom Eternal saw fit to mix in the chaotic gunplay from its 2016 predecessor and sprinkle in some more retro elements in to mix things up. Though that isn’t to say that we haven’t seen some form of creativity coming from the space as of late. In between the dearth of countless battle royales on top of the already pervasive kill/death and objective-based multiplayer offerings, choosing to focus on a single player experience often seems like an afterthought. All of these games will lose multiplayer when GOG goes under and you won't be able to play multiplayer on Linux.It should come as no surprise to most that the focus in the first-person shooter space lately has primarily been multiplayer. From the top of my head, No Man's Sky, Gauntlet Slayer Edition. There are many examples of games on GOG that require authentication from Galaxy to play multiplayer. I'm of the opinion that DRM-Free should mean no need to ask permission from a 3rd party to play a co-op game with a friend. If you only consider DRM to be an online check for the single player content, then yes they are still DRM-free. If you consider DRM to be gating the multiplayer functionality behind an 3rd party service, with no option to connect to friends directly via IP address or LAN discovery to be a form of DRM. It depends on your definition of DRM-free. Why aren't more people talking about this? And if they are, please direct me to the forum/video/whatever. ![]() Painbow: So what you're saying is that GOG is no longer really DRM free and I'm never buying another game from them ever, right?
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